local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
main_id = 71802
L0_1 = {}
L1_1 = 7180201
L2_1 = 7180202
L3_1 = 7180207
L4_1 = 7180203
L5_1 = 7180204
L6_1 = 7180205
L7_1 = 7180206
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180207"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10258
L3_1.alias = "Npc10258"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7180206Fei"
L3_1.scene_id = 1058
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20136
L4_1.alias = "Npc20136"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q71802Door"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7180207"] = L1_1
quest_data = L0_1
